To be very honest, Julia Miocene is beyond anything I can describe in words. The things she creates in CSS are so hard to distinguish from real life art. She uses shapes and textures to paint the image that she wants, and the way she explains it, she makes it look easy. Truly an innovator in her expertise, and it is an expertise!
I'm certain I can speak for everybody at this minor when I say we were fascinated by her work. We knew that so much was possible in CSS, but Julia pushes the boundaries of what we ever thought was feasible, and the funny part is that she explained it in a way that made it look so easy and made us enthusiastic about giving it a shot ourselves.
Julia told us that she breaks down the animations she makes into building blocks of six.
drop-shadow(2px 00 black)
gives you a comic-style outline, but can also do so much more!transfrorm-origin: center center
is applied, this means you can start animating the element from the center of the 'joint', just like an arm coming and an elbow or a toe in a foot.I was so fascinated listening to her that I didn't write much down, and as I looked around me during the presentation I realised the same was true for most others. She displayed some of her work, all of which I loved, but one that stood out to me in particular was the oases in which young eyes see new paths. Truly an incredible work. I'm in love with little indie games that resemble this style and have played many myself, so to see someone make a similar type of work in a medium I love was breath-taking. Julia's work is something else entirely. She inspired me to also want to try this out, although I'll never be able to make what she does, maybe I can get a little noodle arm done.